Hierarchy

  • Node

Indexable

[property: string]: any

Properties

actions: EdgeAction[]

Array of actions to be executed on a node. Empty array, if no actions required.

nodeDescriptor?: string

Additional information on the node.

nodeId: string

Identifier of the node. May not be unique among the nodes of the same order.

nodePosition?: NodeNodePosition

Defines the position on a map in a global project-specific world coordinate system. Each floor has its own map. All maps must use the same project specific global origin. Optional for mobile robot-types that do not require the node position (e.g., line-guided mobile robots).

released: boolean

True indicates that the node is part of the base. False indicates that the node is part of the horizon.

sequenceId: number

Number to track the sequence of nodes and edges in an order and to simplify order updates. The main purpose is to distinguish between a node which is passed more than once within one orderId. The sequenceId is shared between nodes and edges and defines the sequence of traversal.

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